![]() Red Elites (Majors) are stronger and more accurate than blue Elites (Minors). Special care should be taken for the following: The main enemies in Halo CE are the Covenant and the Flood. You will be able to cancel the melee animation by throwing a grenade and melee again. To double-melee in Halo CE, press Melee-Grenade-Melee (BLB on console). You should pretty much always be backpack reloading. You should hear the reloading noise while your secondary weapon is equipped. Since Master Chief exits the Ghost on the right side in Halo CE, you have to turn from right to left.īy pressing Reload-Reload-Switch Weapon (XXY on console), you can have your secondary weapon out while your primary weapon reloads itself. It is also useful for getting through the first Silent Cartographer door before it closes and locks. It is used on Halo, where you can fling into the Forerunner complex much faster than walking into the tunnels. If you time it properly, the rear-left tire of the Warthog should hit you, launching you forward. Turn the Warthog from left to right and exit the vehicle. Because of this, it is optimal to move with only W (forward on joystick) whenever possible. Strafing and backpedalling are both 12% slower than walking straight forwards, while moving diagonally forward (W+A or W+D) is 5% slower than walking forwards. ![]() Walking directly forward is the fastest way to move in Halo CE by a small margin. Movement Techniques Walking Speed Optimization The Marketplace version is identical to NTSC. ![]() The Anniversary edition is the same as PC, although some cutscene skips may be slightly slower. Do not run PAL, as walking speed is ~17.5% slower. If running on console, you should run the NTSC disk on an Xbox 360 to minimize lag. This means that most of the disparity between console and PC is accounted for, although PC is still slightly faster due to less lag. Halo CE on console is timed by RTA minus loading screens. The aiming is more precise due to the mouse, although there is significantly less autoaim on PC. More importantly, it has no lag during in-level loadzones. It has greatly reduced loading time between levels (although these loads are not counted in the time anyway). Halo PC is the most commonly used version for speedrunning.
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